We could then gonna reverse that by learning how to delete materials on material slots. So once we created a new object for a scene, how we're going to create new material was for it. We'll also look at how to add materials to new objects in our scenes. Very simple but very crucial, adding what we call material slots, which would allow us to add new materials objects. We're going to be looking at a few port Shader modes, which each mode is going to show you your material in a different format. What is a texture in blender and how it's different to a material. We're going to discuss what a material is in blender. So, as I've just mentioned, we're going to be looking at the fundamental so being able to set up your materials tap So we're going to be looking at the following. Let's have a look at what you will be learning in this volume off the blender texture. This is Volume one of the texture Siri's where we're gonna be introducing you to the very basics in materials and how blend up uses materials. What will you learn: Hello, guys, and welcome to the blend up texture.
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